Source: fmodex
Section: libs
Priority: optional
Maintainer: Nicolas HOUDELOT <nicolas@demosdebs.org>
Build-Depends:
 debhelper-compat (= 13),
 dh-exec (>=0.3),
 rename
Standards-Version: 4.6.2
Homepage: https://www.fmod.org/download/
Rules-Requires-Root: no

Package: libfmodex-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends:
 libfmodex4 (= ${binary:Version}),
 ${misc:Depends}
Description: FMOD is a cross platform audio library and toolset
 FMOD is a cross platform audio library and toolset to let you easily
 implement the latest audio technologies into your title.
 .
 The FMOD Ex sound system is a revolutionary new audio engine for
 game developers, multimedia developers, sound designers, musicians
 and audio engineers, based on the years of experienced of Firelight
 Technologies(tm) previous product FMOD.
 It also aims high - to push the boundaries of audio implementation
 for games and the like while at the same time using minimal resources
 and being scalable. This new engine is written from the ground up
 since FMOD 3 was released and involves years of experience and
 feedback from FMOD users to create the most feature filled and easy
 to use product possible, without the rawbacks of legacy
 implementation that FMOD 3 may have suffered from its years of
 continuous development.

Package: libfmodex4
Architecture: i386 amd64
Multi-Arch: same
Replaces: libfmodex (<<4.44.64-0ddebs3~)
Depends:
 pipewire-alsa,
 ${shlibs:Depends},
 ${misc:Depends}
Description: FMOD Ex library Package development
 FMOD is a cross platform audio library and toolset to let you easily
 implement the latest audio technologies into your title.
 .
 The FMOD Ex sound system is a revolutionary new audio engine for
 game developers, multimedia developers, sound designers, musicians
 and audio engineers, based on the years of experienced of Firelight
 Technologies(tm) previous product FMOD.
 It also aims high - to push the boundaries of audio implementation
 for games and the like while at the same time using minimal resources
 and being scalable. This new engine is written from the ground up
 since FMOD 3 was released and involves years of experience and
 feedback from FMOD users to create the most feature filled and easy
 to use product possible, without the rawbacks of legacy
 implementation that FMOD 3 may have suffered from its years of
 continuous development.
 .
 This package contains the header files and libraries
 needed to do development with FMOD Ex.

Package: libfmodex
Architecture: i386 amd64
Multi-Arch: same
Depends:
 libfmodex4,
 ${misc:Depends}
Description: transitional package
 This is a transitional package. It can safely be removed.
